![]() ![]() Each mission is played alongside an ally. The “single-player” campaign is now fully co-operative. Red Alert 3′s major refinements are the addition of the Empire of the Rising Sun to the factions of the sub-series, similar to what Tiberium Wars did with the Scrin faction, a co-operative campaign, and expanded naval warfare. Weapon types are specialized to the point where a rifleman can withstand direct hits from an anti-tank cannon. ![]() Structures form a shallow but wide tech tree with a variety of units and elusive superweapons. Warring factions harvest resources using vulnerable collectors and then use those resources to construct military bases and forces on-site. Retains the core RTS mechanics of the Command & Conquer series.
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